Tuesday 21 January 2020

Benchmarks


According to the Merriam-Webster dictionary, one definition of Benchmark is something that serves as a standard by which others may be measured or judged. For me, every mobile game that involves driving and/or racing is benchmarked against Real Racing 3.

Now, before I am attacked for being a shill or a fan boi, all of us are guilty of exercising our comparative nature, it's merely instinct. 

It's no different than going out in the real world, to a car dealership and test driving new or different vehicles than what you currently own now. Perhaps, you are evening looking at a new or newer model of what you already have. The comparison process begins once you see what is available and will intensify when you come across something that really piques your interest.

Do you find the exterior to be aesthetically pleasing, from the shade of paint, the style of rims to the very shape of the vehicle? Open the door, is that seat comfortable, does the instrument panel and HVAC controls make sense to you? Is there a learning curve to owning this particular vehicle over and above what you currently own?  All of this and you haven't even started the thing for the drive. 

You get the idea.

Although I played a few mobile driving/racing games before Real Racing 3, it was this title that brought nearly all the elements together that I was looking for. Vehicle selection, a large variety of tracks, multiple views, a replay function and etc. That biggest standout was the option to simplify the racing experience, by offering auto acceleration and auto braking. The last items might not be for everyone, but they work for me.

So, I tried to match the car, as best I could and found the track. However, I could only do two laps here, as opposed to three laps from the other game....

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