Monday 11 May 2020

Need for Speed World - 5 Years Later


It was the first free-to-play, MMO racing game that was published by a major gaming studio and killed off too soon.

Need for Speed World was launched back in 2010 and introduced the gaming community to what was quite possibly the largest open world map for a racing game (I don't have the exact square miles/kilometers, but would love to know) for free (except for those who "bought in" early with Starter Packs). A new player could advance through the system without spending a single cent, but the time investment and physical toll could be pushing unknown thresholds (EA was banking on the "pay-to-win" option for those who didn't have the time or stamina to do it for free and they collected big time).

Despite the development/update bugs, cheating and exploiters and mismanagement on both the forums and the game near the end, Need for Speed World is still fondly remembered by millions (not an exaggeration) of people around the real world, even after the online servers shut down in 2015.

However, as time goes on, those memories are fading, replaced by game such as The Crew/The Crew 2, Forza Horizon series, Gran Turismo and many other racing titles. Other have left the genre all together.

An online group has made a very good attempt to create a NFSW offline version and if you want to give it a try yourself, click here to download (I strongly recommend turning off any anti-virus software before installing and playing the game, the "false positives" will quarantine/delete necessary files needed to play).

Here's how things look after I hit the "reset button" on a former life....

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